Stick It
A local multiplayer couch game

Game Design
Game Art
Game Programming
Sound Design
Game Producing
Stanislas RADO
Jeanne CABON
Vincent BOUTIN
Alexis CORSAND
Karim AMARA
Yoan SABOUREAU
Tamara DIMOVSKI
Alex COPIN
Rémi VU DINH BA
Olivier DE BENOIST
Rémy SCHLAEINTZAUER
Virginie NGUYEN
Ricardo MORA
Julien QUENTIN
Marie WAJSBLAT
General
UI integration
Various assets integration & optimization
Overall profiling & optimization
Overall programming
Various game design decisions
Gameplay
Core gameplay & logic integration
Tooling
Various game managers
CI/CD (Build system, etc.)





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